Skyrim: Difference between revisions
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(Note: This page is very old and un-updated, mostly here as an archive of what we used in the distant past | (Note: This page is very old and un-updated, mostly here as an archive of what we used in the distant past.) | ||
As per Jahandar: | |||
=== UI === | === UI === |
Latest revision as of 14:23, 24 November 2023
(Note: This page is very old and un-updated, mostly here as an archive of what we used in the distant past.)
As per Jahandar:
UI[edit]
Sound[edit]
- Sounds of Skyrim - The Wilds
- Sounds of Skyrim - Dungeons
- Better Horse Pain Sounds
- Intro Music Replacer by Malukah
- No Crit UI Sound
Animation[edit]
- 3rd Person Dual Wield Animation Fix
- Better Turn Animation
- Bowlegged Jump Animation fix
- Skyrim Animation Tweak
Character[edit]
- AOF Belivable Hair
- Coolsims Hair Pack
- Height Adjusted Races with True Giants
- Lovely Hairstyles
- Private Selective Quivers
- Well Placed Weapons and Quivers
Environment[edit]
Gameplay[edit]
- Camping
- Grind Stuff
- Total Realism - Basic Needs
- Glowing Ore Veins
- Horses for Followers
- Oblivious Horses
Fixes[edit]
- EzE's Disenchantable Weapon/Armor Artifacts
- Studded Imperial Armor - Tempering Fix
- No Bloom (Fix Eye Adjusting) (more of an annoyance to me)
Graphics[edit]
- Ash Pile Retex
- Deadly Spell Impacts
- Enhanced Blood Textures
- Enhanced Distant Terrain
- HD Cinematic Fire Effects
- HD Sacks Rextexture (big and small sacks)
- HD Textures DLC FIx
- Hvergelmir's Shield Retexture
- Improved LOD trees
- Intricate Spider Webs
- Lockpicking interface retex anti-leather version
- Realistic Paper (DARK version)
- Realistic Smoke and Embers
- Re-Defined Dungeons
- Skyrim Realistic Overhaul (Get the main part, Optional part, and the update)
- Static Mesh Improvement mod
- Trees LODs with Shadows by Xtudo
- Visible Windows
Required Scripting Libraries[edit]
Some mods depend on these to work.